Unsupervised object discovery aims to localize objects in images, while removing the dependence on annotations required by most deep learning-based methods. To address this problem, we propose a fully unsupervised, bottom-up approach, for multiple objects discovery. The proposed approach is a two-stage framework. First, instances of object parts are segmented by using the intra-image similarity between self-supervised local features. The second step merges and filters the object parts to form complete object instances. The latter is performed by two CNN models that capture semantic information on objects from the entire dataset. We demonstrate that the pseudo-labels generated by our method provide a better precision-recall trade-off than existing single and multiple objects discovery methods. In particular, we provide state-of-the-art results for both unsupervised class-agnostic object detection and unsupervised image segmentation.
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This paper presents a construction of a proper and stable labelled sample compression scheme of size $O(\VCD^2)$ for any finite concept class, where $\VCD$ denotes the Vapnik-Chervonenkis Dimension. The construction is based on a well-known model of machine teaching, referred to as recursive teaching dimension. This substantially improves on the currently best known bound on the size of sample compression schemes (due to Moran and Yehudayoff), which is exponential in $\VCD$. The long-standing open question whether the smallest size of a sample compression scheme is in $O(\VCD)$ remains unresolved, but our results show that research on machine teaching is a promising avenue for the study of this open problem. As further evidence of the strong connections between machine teaching and sample compression, we prove that the model of no-clash teaching, introduced by Kirkpatrick et al., can be used to define a non-trivial lower bound on the size of stable sample compression schemes.
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Social insects such as ants communicate via pheromones which allows them to coordinate their activity and solve complex tasks as a swarm, e.g. foraging for food. This behaviour was shaped through evolutionary processes. In computational models, self-coordination in swarms has been implemented using probabilistic or action rules to shape the decision of each agent and the collective behaviour. However, manual tuned decision rules may limit the behaviour of the swarm. In this work we investigate the emergence of self-coordination and communication in evolved swarms without defining any rule. We evolve a swarm of agents representing an ant colony. We use a genetic algorithm to optimize a spiking neural network (SNN) which serves as an artificial brain to control the behaviour of each agent. The goal of the colony is to find optimal ways to forage for food in the shortest amount of time. In the evolutionary phase, the ants are able to learn to collaborate by depositing pheromone near food piles and near the nest to guide its cohorts. The pheromone usage is not encoded into the network; instead, this behaviour is established through the optimization procedure. We observe that pheromone-based communication enables the ants to perform better in comparison to colonies where communication did not emerge. We assess the foraging performance by comparing the SNN based model to a rule based system. Our results show that the SNN based model can complete the foraging task more efficiently in a shorter time. Our approach illustrates that even in the absence of pre-defined rules, self coordination via pheromone emerges as a result of the network optimization. This work serves as a proof of concept for the possibility of creating complex applications utilizing SNNs as underlying architectures for multi-agent interactions where communication and self-coordination is desired.
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Traffic forecasting has attracted widespread attention recently. In reality, traffic data usually contains missing values due to sensor or communication errors. The Spatio-temporal feature in traffic data brings more challenges for processing such missing values, for which the classic techniques (e.g., data imputations) are limited: 1) in temporal axis, the values can be randomly or consecutively missing; 2) in spatial axis, the missing values can happen on one single sensor or on multiple sensors simultaneously. Recent models powered by Graph Neural Networks achieved satisfying performance on traffic forecasting tasks. However, few of them are applicable to such a complex missing-value context. To this end, we propose GCN-M, a Graph Convolutional Network model with the ability to handle the complex missing values in the Spatio-temporal context. Particularly, we jointly model the missing value processing and traffic forecasting tasks, considering both local Spatio-temporal features and global historical patterns in an attention-based memory network. We propose as well a dynamic graph learning module based on the learned local-global features. The experimental results on real-life datasets show the reliability of our proposed method.
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Motion prediction systems aim to capture the future behavior of traffic scenarios enabling autonomous vehicles to perform safe and efficient planning. The evolution of these scenarios is highly uncertain and depends on the interactions of agents with static and dynamic objects in the scene. GNN-based approaches have recently gained attention as they are well suited to naturally model these interactions. However, one of the main challenges that remains unexplored is how to address the complexity and opacity of these models in order to deal with the transparency requirements for autonomous driving systems, which includes aspects such as interpretability and explainability. In this work, we aim to improve the explainability of motion prediction systems by using different approaches. First, we propose a new Explainable Heterogeneous Graph-based Policy (XHGP) model based on an heterograph representation of the traffic scene and lane-graph traversals, which learns interaction behaviors using object-level and type-level attention. This learned attention provides information about the most important agents and interactions in the scene. Second, we explore this same idea with the explanations provided by GNNExplainer. Third, we apply counterfactual reasoning to provide explanations of selected individual scenarios by exploring the sensitivity of the trained model to changes made to the input data, i.e., masking some elements of the scene, modifying trajectories, and adding or removing dynamic agents. The explainability analysis provided in this paper is a first step towards more transparent and reliable motion prediction systems, important from the perspective of the user, developers and regulatory agencies. The code to reproduce this work is publicly available at https://github.com/sancarlim/Explainable-MP/tree/v1.1.
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Dexterous manipulation with anthropomorphic robot hands remains a challenging problem in robotics because of the high-dimensional state and action spaces and complex contacts. Nevertheless, skillful closed-loop manipulation is required to enable humanoid robots to operate in unstructured real-world environments. Reinforcement learning (RL) has traditionally imposed enormous interaction data requirements for optimizing such complex control problems. We introduce a new framework that leverages recent advances in GPU-based simulation along with the strength of imitation learning in guiding policy search towards promising behaviors to make RL training feasible in these domains. To this end, we present an immersive virtual reality teleoperation interface designed for interactive human-like manipulation on contact rich tasks and a suite of manipulation environments inspired by tasks of daily living. Finally, we demonstrate the complementary strengths of massively parallel RL and imitation learning, yielding robust and natural behaviors. Videos of trained policies, our source code, and the collected demonstration datasets are available at https://maltemosbach.github.io/interactive_ human_like_manipulation/.
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Ensuring safety is of paramount importance in physical human-robot interaction applications. This requires both an adherence to safety constraints defined on the system state, as well as guaranteeing compliant behaviour of the robot. If the underlying dynamical system is known exactly, the former can be addressed with the help of control barrier functions. Incorporation of elastic actuators in the robot's mechanical design can address the latter requirement. However, this elasticity can increase the complexity of the resulting system, leading to unmodeled dynamics, such that control barrier functions cannot directly ensure safety. In this paper, we mitigate this issue by learning the unknown dynamics using Gaussian process regression. By employing the model in a feedback linearizing control law, the safety conditions resulting from control barrier functions can be robustified to take into account model errors, while remaining feasible. In order enforce them on-line, we formulate the derived safety conditions in the form of a second-order cone program. We demonstrate our proposed approach with simulations on a two-degree of freedom planar robot with elastic joints.
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We present a data-driven framework to automate the vectorization and machine interpretation of 2D engineering part drawings. In industrial settings, most manufacturing engineers still rely on manual reads to identify the topological and manufacturing requirements from drawings submitted by designers. The interpretation process is laborious and time-consuming, which severely inhibits the efficiency of part quotation and manufacturing tasks. While recent advances in image-based computer vision methods have demonstrated great potential in interpreting natural images through semantic segmentation approaches, the application of such methods in parsing engineering technical drawings into semantically accurate components remains a significant challenge. The severe pixel sparsity in engineering drawings also restricts the effective featurization of image-based data-driven methods. To overcome these challenges, we propose a deep learning based framework that predicts the semantic type of each vectorized component. Taking a raster image as input, we vectorize all components through thinning, stroke tracing, and cubic bezier fitting. Then a graph of such components is generated based on the connectivity between the components. Finally, a graph convolutional neural network is trained on this graph data to identify the semantic type of each component. We test our framework in the context of semantic segmentation of text, dimension and, contour components in engineering drawings. Results show that our method yields the best performance compared to recent image, and graph-based segmentation methods.
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Mitotic activity is a crucial proliferation biomarker for the diagnosis and prognosis of different types of cancers. Nevertheless, mitosis counting is a cumbersome process for pathologists, prone to low reproducibility, due to the large size of augmented biopsy slides, the low density of mitotic cells, and pattern heterogeneity. To improve reproducibility, deep learning methods have been proposed in the last years using convolutional neural networks. However, these methods have been hindered by the process of data labelling, which usually solely consist of the mitosis centroids. Therefore, current literature proposes complex algorithms with multiple stages to refine the labels at pixel level, and to reduce the number of false positives. In this work, we propose to avoid complex scenarios, and we perform the localization task in a weakly supervised manner, using only image-level labels on patches. The results obtained on the publicly available TUPAC16 dataset are competitive with state-of-the-art methods, using only one training phase. Our method achieves an F1-score of 0.729 and challenges the efficiency of previous methods, which required multiple stages and strong mitosis location information.
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In this study, to address the current high earlydetection miss rate of colorectal cancer (CRC) polyps, we explore the potentials of utilizing transfer learning and machine learning (ML) classifiers to precisely and sensitively classify the type of CRC polyps. Instead of using the common colonoscopic images, we applied three different ML algorithms on the 3D textural image outputs of a unique vision-based surface tactile sensor (VS-TS). To collect realistic textural images of CRC polyps for training the utilized ML classifiers and evaluating their performance, we first designed and additively manufactured 48 types of realistic polyp phantoms with different hardness, type, and textures. Next, the performance of the used three ML algorithms in classifying the type of fabricated polyps was quantitatively evaluated using various statistical metrics.
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